
AwayK Valorant Settings
AwayK's eDPI is 72. Enter your mouse DPI to get the sensitivity that matches exactly.
Technical Aim Analysis & Sensitivity Math for AwayK
AwayK is a professional Valorant player currently competing for ONSIDE GAMING. To maintain peak mechanical aim and crosshair stability in VCT competitions, AwayK uses a Razer Viper V4 Pro Whiteconfigured with a DPI setting of 100 and an in-game sensitivity of 0.045. This yields an Effective DPI (eDPI) of 72.
Physical Mouse Distance (360° Turn): At an eDPI of 72, executing a complete 360-degree in-game rotation requires approximately 426.4 cm (or 167.9 inches) of physical mousepad movement. This places AwayK's sensitivity in the Low eDPI (Arm Aiming) category, which optimizes micro-adjustments for long-range engagements while retaining enough speed to check corners.
Beyond sensitivity math, AwayK pairs their mouse with a 4000Hz display refresh rate and a resolution of 1920x1080 to minimize input latency. Below is the full breakdown of gear, including monitor refresh rate, keyboard switches, and official crosshair import code used by AwayK.
Crosshair Settings
0;s;1;P;h;0;0l;3;0o;0;0a;1;0f;0;1b;0;S;c;0;s;0.664;o;1In VALORANT: Settings → Crosshair → Import Profile Code
Preview with different backgrounds →Gear & Setup
Full Mouse Settings
AwayK gear breakdown: what each piece actually changes
Mouse: Razer Viper V4 Pro White at 4000Hz polling. At 4000Hz+ the mouse reports position every 0.25ms, which smooths micro-corrections on high-refresh monitors — but only if Raw Input Buffer is on in Valorant, otherwise the extra reports mostly add CPU load. DPI 100 with sens 0.045 means the in-game multiplier does the fine work while the sensor stays in its clean tracking range.
Display: ZOWIE XL2546K at 1920x1080. Lower resolutions like 1280x960 stretch targets wider and can make heads feel easier to hit, at the cost of peripheral clarity; native 1920x1080 keeps UI and minimap sharpest. Pair this with multithreaded rendering on, V-Sync off, and NVIDIA Reflex on+boost if available — frame latency matters more than texture detail for holding angles.
Supporting gear: Razer Huntsman V3 Pro TKL White for movement keys, WALLHACK SP-004 White under the mouse, and Razer BlackShark V2 Pro Black for footsteps, none of which change eDPI, but all of which change consistency: a familiar pad glide and audible footsteps cut down unforced errors more than any sens tweak. If you copy one thing, copy the eDPI (72), not the brand names.
AwayK crosshair explained: Green no center dot, inner lines (length 3, offset 0), outer lines off, outlines off
Import code: 0;s;1;P;h;0;0l;3;0o;0;0a;1;0f;0;1b;0;S;c;0;s;0.664;o;1. In plain terms this is a Green no center dot, inner lines (length 3, offset 0), outer lines off, outlines off setup. Small inner-line crosshairs like this reward centered head-height placement — you see more of the target around the lines, which helps one-taps at range. The tradeoff is visibility on bright maps (Icebox snow, Breeze sand): if you lose the lines, switch the color to cyan or green rather than enlarging the gap, which would cost precision.
To try it: copy the code above, then in Valorant go to Settings → Crosshair → Import Profile Code, paste, and test in the Range against strafing bots before taking it into ranked. Full per-background preview lives on the crosshair preview page.
AwayK vs other pros: same game, different mousepad math
AwayK at 72 eDPI is 208 points below the pro average (280). As a low-sensitivity arm aimer, AwayK needs roughly 42.6 cm per 360° turn — plan mousepad space around that number, not around anyone else's brand of mouse.
| Player | Team | DPI | Sens | eDPI |
|---|---|---|---|---|
| AwayK (you are here) | ONSIDE GAMING | 100 | 0.045 | 72 |
| TenZ | T1 | 1600 | 0.195 | 312 |
| aspas | MIBR | 100 | 0.4 | 320 |
| ZmjjKK | Edward Gaming | 800 | 0.395 | 316 |
Reading the table: lower eDPI favors calm angle-holding and spray control; higher eDPI favors entry swings and fast clears. None is "best" — pick the row whose turn-distance fits your desk, then use the converter at the top to match it on your own DPI.
How to copy AwayK's settings without ruining your aim
- Match eDPI first. Enter your DPI in the converter above and set the sens it gives you — that reproduces AwayK's turn-distance exactly.
- Keep your old crosshair for one session if AwayK's lines feel alien; change sens and crosshair on different days so you know which change helped.
- Set scoped sens to 1 only if you play the same scoped weapons; otherwise leave yours — scoped multipliers are personal.
- Give it 3–5 ranked games, then adjust in 5–10% steps. One bad deathmatch is not data.
Data on this page is compiled from public pro-settings listings and community-verified corrections (see Suggest an edit above — 3 matching votes auto-updates a field). Last reviewed against our settings snapshot; if a value changed on stream, submit the correction and it ships after review. Source listing on ProSettings.net ↗
AwayK settings FAQ
What sensitivity does AwayK use?
AwayK plays on 100 DPI with 0.045 sens — eDPI 72, scoped 1.
What is AwayK's crosshair code?
0;s;1;P;h;0;0l;3;0o;0;0a;1;0f;0;1b;0;S;c;0;s;0.664;o;1 (Green no center dot, inner lines (length 3, offset 0), outer lines off, outlines off).
What mouse does AwayK use?
Razer Viper V4 Pro White Polling rate 4000Hz.
Should I copy AwayK's eDPI of 72?
Only if the turn-distance fits your space: about 42.6 cm per 360°. Match eDPI with the converter, test 3–5 games, then tune ±10%.

