Fyrr Valorant Settings & Pro Gear

Fyrr Valorant Settings

Content Creator
144
eDPI
0.18
Sensitivity
100
DPI
4000
Hz
1
Scoped
1920x1080
Resolution
Sensitivity Converter

Fyrr's eDPI is 144. Enter your mouse DPI to get the sensitivity that matches exactly.

÷ 144 =
0.180Sensitivity

Technical Aim Analysis & Sensitivity Math for Fyrr

Fyrr is a professional Valorant player currently competing for Content Creator. To maintain peak mechanical aim and crosshair stability in VCT competitions, Fyrr uses a Lamzu Maya X Purple Shadowconfigured with a DPI setting of 100 and an in-game sensitivity of 0.18. This yields an Effective DPI (eDPI) of 144.

Physical Mouse Distance (360° Turn): At an eDPI of 144, executing a complete 360-degree in-game rotation requires approximately 213.2 cm (or 83.9 inches) of physical mousepad movement. This places Fyrr's sensitivity in the Low eDPI (Arm Aiming) category, which optimizes micro-adjustments for long-range engagements while retaining enough speed to check corners.

Beyond sensitivity math, Fyrr pairs their mouse with a 4000Hz display refresh rate and a resolution of 1920x1080 to minimize input latency. Below is the full breakdown of gear, including monitor refresh rate, keyboard switches, and official crosshair import code used by Fyrr.

Crosshair Settings

Crosshair Import Code
0;s;1;P;c;8;u;000000FF;o;0.13;b;1;f;0;m;1;0l;1;0o;1;0a;0.5;0e;0.1;1o;0;1a;1;1m;0;1e;0.23;S;c;0;s;0.5;o;1

In VALORANT: Settings → Crosshair → Import Profile Code

Preview with different backgrounds →

Gear & Setup

MouseLamzu Maya X Purple Shadow
MonitorZOWIE XL2586X+
KeyboardIQUNIX EV63 HE
HeadsetSteelSeries Arctis Nova 5 Wireless
MousepadLamzu Maya Cloth Mousepad

Full Mouse Settings

MouseLamzu Maya X Purple Shadow
DPI100
Sensitivity0.18
eDPI144
Polling Rate4000 Hz
Scoped Sens1
Resolution1920x1080
MonitorZOWIE XL2586X+
KeyboardIQUNIX EV63 HE
HeadsetSteelSeries Arctis Nova 5 Wireless
MousepadLamzu Maya Cloth Mousepad
Full profile on ProSettings.net ↗

Fyrr gear breakdown: what each piece actually changes

Mouse: Lamzu Maya X Purple Shadow at 4000Hz polling. At 4000Hz+ the mouse reports position every 0.25ms, which smooths micro-corrections on high-refresh monitors — but only if Raw Input Buffer is on in Valorant, otherwise the extra reports mostly add CPU load. DPI 100 with sens 0.18 means the in-game multiplier does the fine work while the sensor stays in its clean tracking range.

Display: ZOWIE XL2586X+ at 1920x1080. Lower resolutions like 1280x960 stretch targets wider and can make heads feel easier to hit, at the cost of peripheral clarity; native 1920x1080 keeps UI and minimap sharpest. Pair this with multithreaded rendering on, V-Sync off, and NVIDIA Reflex on+boost if available — frame latency matters more than texture detail for holding angles.

Supporting gear: IQUNIX EV63 HE for movement keys, Lamzu Maya Cloth Mousepad under the mouse, and SteelSeries Arctis Nova 5 Wireless for footsteps, none of which change eDPI, but all of which change consistency: a familiar pad glide and audible footsteps cut down unforced errors more than any sens tweak. If you copy one thing, copy the eDPI (144), not the brand names.

Fyrr crosshair explained: #000000FF no center dot, inner lines (length 1, offset 1), outer lines on, outlines on

Import code: 0;s;1;P;c;8;u;000000FF;o;0.13;b;1;f;0;m;1;0l;1;0o;1;0a;0.5;0e;0.1;1o;0;1a;1;1m;0;1e;0.23;S;c;0;s;0.5;o;1. In plain terms this is a #000000FF no center dot, inner lines (length 1, offset 1), outer lines on, outlines on setup. Small inner-line crosshairs like this reward centered head-height placement — you see more of the target around the lines, which helps one-taps at range. The tradeoff is visibility on bright maps (Icebox snow, Breeze sand): if you lose the lines, switch the color to cyan or green rather than enlarging the gap, which would cost precision.

To try it: copy the code above, then in Valorant go to Settings → Crosshair → Import Profile Code, paste, and test in the Range against strafing bots before taking it into ranked. Full per-background preview lives on the crosshair preview page.

Fyrr vs other pros: same game, different mousepad math

Fyrr at 144 eDPI is 136 points below the pro average (280). As a low-sensitivity arm aimer, Fyrr needs roughly 21.3 cm per 360° turn — plan mousepad space around that number, not around anyone else's brand of mouse.

PlayerTeamDPISenseDPI
Fyrr (you are here)Content Creator1000.18144
TenZT116000.195312
aspasMIBR1000.4320
ZmjjKKEdward Gaming8000.395316

Reading the table: lower eDPI favors calm angle-holding and spray control; higher eDPI favors entry swings and fast clears. None is "best" — pick the row whose turn-distance fits your desk, then use the converter at the top to match it on your own DPI.

How to copy Fyrr's settings without ruining your aim

  1. Match eDPI first. Enter your DPI in the converter above and set the sens it gives you — that reproduces Fyrr's turn-distance exactly.
  2. Keep your old crosshair for one session if Fyrr's lines feel alien; change sens and crosshair on different days so you know which change helped.
  3. Set scoped sens to 1 only if you play the same scoped weapons; otherwise leave yours — scoped multipliers are personal.
  4. Give it 3–5 ranked games, then adjust in 5–10% steps. One bad deathmatch is not data.

Data on this page is compiled from public pro-settings listings and community-verified corrections (see Suggest an edit above — 3 matching votes auto-updates a field). Last reviewed against our settings snapshot; if a value changed on stream, submit the correction and it ships after review. Source listing on ProSettings.net ↗

Fyrr settings FAQ

What sensitivity does Fyrr use?

Fyrr plays on 100 DPI with 0.18 sens — eDPI 144, scoped 1.

What is Fyrr's crosshair code?

0;s;1;P;c;8;u;000000FF;o;0.13;b;1;f;0;m;1;0l;1;0o;1;0a;0.5;0e;0.1;1o;0;1a;1;1m;0;1e;0.23;S;c;0;s;0.5;o;1 (#000000FF no center dot, inner lines (length 1, offset 1), outer lines on, outlines on).

What mouse does Fyrr use?

Lamzu Maya X Purple Shadow Polling rate 4000Hz.

Should I copy Fyrr's eDPI of 144?

Only if the turn-distance fits your space: about 21.3 cm per 360°. Match eDPI with the converter, test 3–5 games, then tune ±10%.

Players with Similar eDPI