
Surf Valorant Settings
Surf's eDPI is 232. Enter your mouse DPI to get the sensitivity that matches exactly.
Technical Aim Analysis & Sensitivity Math for Surf
Surf is a professional Valorant player currently competing for Xipto Esports. To maintain peak mechanical aim and crosshair stability in VCT competitions, Surf uses a Razer Viper V3 Pro Blackconfigured with a DPI setting of 1600 and an in-game sensitivity of 0.145. This yields an Effective DPI (eDPI) of 232.
Physical Mouse Distance (360° Turn): At an eDPI of 232, executing a complete 360-degree in-game rotation requires approximately 132.3 cm (or 52.1 inches) of physical mousepad movement. This places Surf's sensitivity in the Low eDPI (Arm Aiming) category, which optimizes micro-adjustments for long-range engagements while retaining enough speed to check corners.
Beyond sensitivity math, Surf pairs their mouse with a 1000Hz display refresh rate and a resolution of 1920x1080 to minimize input latency. Below is the full breakdown of gear, including monitor refresh rate, keyboard switches, and official crosshair import code used by Surf.
Crosshair Settings
0;s;1;P;o;1;d;1;a;1;0b;0;1b;0;S;b;1;c;8;s;0.823In VALORANT: Settings → Crosshair → Import Profile Code
Preview with different backgrounds →Gear & Setup
Full Mouse Settings
Surf gear breakdown: what each piece actually changes
Mouse: Razer Viper V3 Pro Black at 1000Hz polling. At 1000Hz the mouse reports every 1ms, which is the competitive baseline — stable on any modern CPU with Raw Input Buffer enabled. DPI 1600 with sens 0.145 means the in-game multiplier does the fine work while the sensor stays in its clean tracking range.
Display: ZOWIE XL2546K at 1920x1080. Lower resolutions like 1280x960 stretch targets wider and can make heads feel easier to hit, at the cost of peripheral clarity; native 1920x1080 keeps UI and minimap sharpest. Pair this with multithreaded rendering on, V-Sync off, and NVIDIA Reflex on+boost if available — frame latency matters more than texture detail for holding angles.
Supporting gear: Wooting 60HE+ for movement keys, ZOWIE G-SR-SE Red under the mouse, and Logitech G PRO X 2 Headset Black for footsteps, none of which change eDPI, but all of which change consistency: a familiar pad glide and audible footsteps cut down unforced errors more than any sens tweak. If you copy one thing, copy the eDPI (232), not the brand names.
Surf crosshair explained: Green with center dot, inner lines off, outer lines off, outlines on
Import code: 0;s;1;P;o;1;d;1;a;1;0b;0;1b;0;S;b;1;c;8;s;0.823. In plain terms this is a Green with center dot, inner lines off, outer lines off, outlines on setup. Small inner-line crosshairs like this reward centered head-height placement — you see more of the target around the lines, which helps one-taps at range. The tradeoff is visibility on bright maps (Icebox snow, Breeze sand): if you lose the lines, switch the color to cyan or green rather than enlarging the gap, which would cost precision.
To try it: copy the code above, then in Valorant go to Settings → Crosshair → Import Profile Code, paste, and test in the Range against strafing bots before taking it into ranked. Full per-background preview lives on the crosshair preview page.
Surf vs other pros: same game, different mousepad math
Surf at 232 eDPI is 48 points below the pro average (280). As a mid-range hybrid aimer, Surf needs roughly 13.2 cm per 360° turn — plan mousepad space around that number, not around anyone else's brand of mouse.
| Player | Team | DPI | Sens | eDPI |
|---|---|---|---|---|
| Surf (you are here) | Xipto Esports | 1600 | 0.145 | 232 |
| TenZ | T1 | 1600 | 0.195 | 312 |
| aspas | MIBR | 100 | 0.4 | 320 |
| ZmjjKK | Edward Gaming | 800 | 0.395 | 316 |
Reading the table: lower eDPI favors calm angle-holding and spray control; higher eDPI favors entry swings and fast clears. None is "best" — pick the row whose turn-distance fits your desk, then use the converter at the top to match it on your own DPI.
How to copy Surf's settings without ruining your aim
- Match eDPI first. Enter your DPI in the converter above and set the sens it gives you — that reproduces Surf's turn-distance exactly.
- Keep your old crosshair for one session if Surf's lines feel alien; change sens and crosshair on different days so you know which change helped.
- Set scoped sens to 1 only if you play the same scoped weapons; otherwise leave yours — scoped multipliers are personal.
- Give it 3–5 ranked games, then adjust in 5–10% steps. One bad deathmatch is not data.
Data on this page is compiled from public pro-settings listings and community-verified corrections (see Suggest an edit above — 3 matching votes auto-updates a field). Last reviewed against our settings snapshot; if a value changed on stream, submit the correction and it ships after review. Source listing on ProSettings.net ↗
Surf settings FAQ
What sensitivity does Surf use?
Surf plays on 1600 DPI with 0.145 sens — eDPI 232, scoped 1.
What is Surf's crosshair code?
0;s;1;P;o;1;d;1;a;1;0b;0;1b;0;S;b;1;c;8;s;0.823 (Green with center dot, inner lines off, outer lines off, outlines on).
What mouse does Surf use?
Razer Viper V3 Pro Black Polling rate 1000Hz.
Should I copy Surf's eDPI of 232?
Only if the turn-distance fits your space: about 13.2 cm per 360°. Match eDPI with the converter, test 3–5 games, then tune ±10%.







