
Suygetsu Valorant Settings
Suygetsu's eDPI is 200. Enter your mouse DPI to get the sensitivity that matches exactly.
Technical Aim Analysis & Sensitivity Math for Suygetsu
Suygetsu is a professional Valorant player currently competing for Karmine Corp. To maintain peak mechanical aim and crosshair stability in VCT competitions, Suygetsu uses a Endgame Gear OP1 8k V2 Blackconfigured with a DPI setting of 100 and an in-game sensitivity of 0.25. This yields an Effective DPI (eDPI) of 200.
Physical Mouse Distance (360° Turn): At an eDPI of 200, executing a complete 360-degree in-game rotation requires approximately 153.5 cm (or 60.4 inches) of physical mousepad movement. This places Suygetsu's sensitivity in the Low eDPI (Arm Aiming) category, which optimizes micro-adjustments for long-range engagements while retaining enough speed to check corners.
Beyond sensitivity math, Suygetsu pairs their mouse with a 4000Hz display refresh rate and a resolution of 1920x1080 to minimize input latency. Below is the full breakdown of gear, including monitor refresh rate, keyboard switches, and official crosshair import code used by Suygetsu.
Crosshair Settings
81edd4287a2d508259325dec00b61a368047In VALORANT: Settings → Crosshair → Import Profile Code
Preview with different backgrounds →Gear & Setup
Full Mouse Settings
Suygetsu gear breakdown: what each piece actually changes
Mouse: Endgame Gear OP1 8k V2 Black at 4000Hz polling. At 4000Hz+ the mouse reports position every 0.25ms, which smooths micro-corrections on high-refresh monitors — but only if Raw Input Buffer is on in Valorant, otherwise the extra reports mostly add CPU load. DPI 100 with sens 0.25 means the in-game multiplier does the fine work while the sensor stays in its clean tracking range.
Display: LG 25GR75FG at 1920x1080. Lower resolutions like 1280x960 stretch targets wider and can make heads feel easier to hit, at the cost of peripheral clarity; native 1920x1080 keeps UI and minimap sharpest. Pair this with multithreaded rendering on, V-Sync off, and NVIDIA Reflex on+boost if available — frame latency matters more than texture detail for holding angles.
Supporting gear: WALLHACK K-001 for movement keys, Artisan Ninja FX Zero Soft Black under the mouse, and Razer BlackShark V3 Pro Green for footsteps, none of which change eDPI, but all of which change consistency: a familiar pad glide and audible footsteps cut down unforced errors more than any sens tweak. If you copy one thing, copy the eDPI (200), not the brand names.
Suygetsu crosshair explained: Green no center dot, inner lines (length 6, offset 3), outer lines on, outlines on
Import code: 81edd4287a2d508259325dec00b61a368047. In plain terms this is a Green no center dot, inner lines (length 6, offset 3), outer lines on, outlines on setup. Small inner-line crosshairs like this reward centered head-height placement — you see more of the target around the lines, which helps one-taps at range. The tradeoff is visibility on bright maps (Icebox snow, Breeze sand): if you lose the lines, switch the color to cyan or green rather than enlarging the gap, which would cost precision.
To try it: copy the code above, then in Valorant go to Settings → Crosshair → Import Profile Code, paste, and test in the Range against strafing bots before taking it into ranked. Full per-background preview lives on the crosshair preview page.
Suygetsu vs other pros: same game, different mousepad math
Suygetsu at 200 eDPI is 80 points below the pro average (280). As a low-sensitivity arm aimer, Suygetsu needs roughly 15.3 cm per 360° turn — plan mousepad space around that number, not around anyone else's brand of mouse.
| Player | Team | DPI | Sens | eDPI |
|---|---|---|---|---|
| Suygetsu (you are here) | Karmine Corp | 100 | 0.25 | 200 |
| TenZ | T1 | 1600 | 0.195 | 312 |
| aspas | MIBR | 100 | 0.4 | 320 |
| ZmjjKK | Edward Gaming | 800 | 0.395 | 316 |
Reading the table: lower eDPI favors calm angle-holding and spray control; higher eDPI favors entry swings and fast clears. None is "best" — pick the row whose turn-distance fits your desk, then use the converter at the top to match it on your own DPI.
How to copy Suygetsu's settings without ruining your aim
- Match eDPI first. Enter your DPI in the converter above and set the sens it gives you — that reproduces Suygetsu's turn-distance exactly.
- Keep your old crosshair for one session if Suygetsu's lines feel alien; change sens and crosshair on different days so you know which change helped.
- Set scoped sens to 1.1 only if you play the same scoped weapons; otherwise leave yours — scoped multipliers are personal.
- Give it 3–5 ranked games, then adjust in 5–10% steps. One bad deathmatch is not data.
Data on this page is compiled from public pro-settings listings and community-verified corrections (see Suggest an edit above — 3 matching votes auto-updates a field). Last reviewed against our settings snapshot; if a value changed on stream, submit the correction and it ships after review. Source listing on ProSettings.net ↗
Suygetsu settings FAQ
What sensitivity does Suygetsu use?
Suygetsu plays on 100 DPI with 0.25 sens — eDPI 200, scoped 1.1.
What is Suygetsu's crosshair code?
81edd4287a2d508259325dec00b61a368047 (Green no center dot, inner lines (length 6, offset 3), outer lines on, outlines on).
What mouse does Suygetsu use?
Endgame Gear OP1 8k V2 Black Polling rate 4000Hz.
Should I copy Suygetsu's eDPI of 200?
Only if the turn-distance fits your space: about 15.3 cm per 360°. Match eDPI with the converter, test 3–5 games, then tune ±10%.







